Pilot card list ::
Open all sections - Close all sections- ARC-170 Starfighter
- A/SF-01 B-Wing
- Aggressor Assault Fighter
- Alpha-class Star Wing
- Attack Shuttle•Ezra Bridger // 4 [7]
Spectre-63
3
2
3
1
1
Locked and Loaded: While you are docked, after your carrier ship performs a primary or attack, it may perform a bonus primary attack.
Attack Shuttle - Auzituck Gunship
- BTA-NR2 Y-Wing•Aftab Ackbar // 4 [18]
"Junior"2
2
1
4
3
Intuitive Interface: After you perform an action added to your action bar a , , or upgrade, you may perform a action.
BTA-NR2 Y-Wing•Corus Kapellim // 4 [20]
"Gentleman Flyer"1
2
1
4
3
Intuitive Interface: After you perform an action added to your action bar a , , or upgrade, you may perform a action.
BTA-NR2 Y-WingKijimi Spice Runner // 4 [4]
3
2
1
4
3
Intuitive Interface: After you perform an action added to your action bar a , , or upgrade, you may perform a action.
BTA-NR2 Y-Wing•Lega Fossang // 4 [19]
Hero of Humbarine1
2
1
4
3
Intuitive Interface: After you perform an action added to your action bar a , , or upgrade, you may perform a action.
BTA-NR2 Y-WingNew Republic Patrol // 4 [7]
3
2
1
4
3
Intuitive Interface: After you perform an action added to your action bar a , , or upgrade, you may perform a action.
BTA-NR2 Y-Wing•Shasa Zaro // 3 [7]
3
2
1
4
3
Intuitive Interface: After you perform an action added to your action bar a , , or upgrade, you may perform a action.
BTA-NR2 Y-Wing•Teza Nasz // 4 [17]
Old Soldier4
2
1
4
3
Intuitive Interface: After you perform an action added to your action bar a , , or upgrade, you may perform a action.
BTA-NR2 Y-Wing•Wilsa Teshlo // 3 [14]
Veiled Sorority Privateer4
2
1
4
3
Intuitive Interface: After you perform an action added to your action bar a , , or upgrade, you may perform a action.
BTA-NR2 Y-Wing•Zorii Bliss // 5 [24]
Corsair of Kijimi5
2
1
4
3
Intuitive Interface: After you perform an action added to your action bar a , , or upgrade, you may perform a action.
BTA-NR2 Y-Wing - BTL-A4 Y-WingAmaxine Warrior // 4 [6]
3
2
1
6
2
BTL-A4 Y-Wing - BTL-B Y-Wing
- BTL-S8 K-Wing
- Belbullab-22 Starfighter
- C-ROC CruiserSeparatist Privateers // 63 []
3
0
12
4
5
Overdrive Burners: While you defend, if your revealed maneuver is speed 3–5, roll 1 additional defense die.
C-ROC CruiserSyndicate Smugglers // 63 []
3
0
12
4
5
Overdrive Burners: While you defend, if your revealed maneuver is speed 3–5, roll 1 additional defense die.
C-ROC Cruiser - CR90 Corellian Corvette
- Clone Z-95 Headhunter•"Boost" // 3 [8]
CT-48623
2
2
2
2
Versatile Frame: You can equip 1 or upgrade. While your revealer maneuver is blue, add white to your action bar.
Clone Z-95 Headhunter•"Hawk" // 3 [8]
Valkyrie 29314
2
2
2
2
Versatile Frame: You can equip 1 or upgrade. While your revealer maneuver is blue, add white to your action bar.
Clone Z-95 Headhunter•"Knack" // 3 [7]
Incautious Instructor5
2
2
2
2
End of Game: Return all upgrades to their original ships.
Versatile Frame: You can equip 1 or upgrade. While your revealer maneuver is blue, add white to your action bar.
Clone Z-95 HeadhunterReaper Squadron Scout // 3 [2]
3
2
2
2
2
Versatile Frame: You can equip 1 or upgrade. While your revealer maneuver is blue, add white to your action bar.
Clone Z-95 Headhunter•"Warthog" // 3 [10]
Veteran of Kadavo3
2
2
2
2
Versatile Frame: You can equip 1 or upgrade. While your revealer maneuver is blue, add white to your action bar.
Clone Z-95 Headhunter - Customized YT-1300 Light Freighter
- Delta-7 Aethersprite
- Delta-7B Aethersprite
- Droid Tri-Fighter
- Ala-E•Corran Horn // 7 [20]
Tenacious Investigator5
3
3
3
3
Experimental Scanners: You can acquire locks beyond range 3. You cannot acquire locks at range 1.
Ala-E - Escape Craft
- Eta-2 Actis•Anakin Skywalker // 6 [20]
Hero of Coruscant6
2
3
3
3
3
Intuitive Controls: During the System Phase, you may perform a purple or purple action.
Eta-2 Actis•Obi-Wan Kenobi // 5 [15]
Guardian of Democracy5
2
3
3
3
3
Intuitive Controls: During the System Phase, you may perform a purple or purple action.
Eta-2 Actis•Shaak Ti // 5 [18]
Compassionate Mentor4
2
3
3
3
2
Intuitive Controls: During the System Phase, you may perform a purple or purple action.
Eta-2 Actis - Extras
- FangFighter
- Fireball
- Firespray-class Patrol Craft
- G-1A Starfighter
- Transporte mediano GR-75Echo Base Evacuees // 65 []
7
2
0
12
3
4
Resupply Craft: After another friendly ship at range 0–1 performs an action, you may spend 1 . If you do, it removes 1 orange or red token, or recovers 1 shield.
Transporte mediano GR-75New Republic Volunteers // 65 []
7
2
0
12
3
4
Resupply Craft: After another friendly ship at range 0–1 performs an action, you may spend 1 . If you do, it removes 1 orange or red token, or recovers 1 shield.
Transporte mediano GR-75 - Gauntlet Fighter•Captain Hark // 7 [15]
Obedient Underling3
3
2
2
9
2
Gauntlet Fighter•Death Watch Warrior // 7 [10]
Fanatical Adherent2
3
2
2
9
2
Gauntlet Fighter•Mandalorian Resistance Pilot // 7 [10]
Clan Loyalist4
3
2
2
9
2
Gauntlet Fighter•Maul // 9 [20]
Lord of the Shadow Collective5
3
2
2
9
2
3
Gauntlet Fighter•Nite Owl Liberator // 7 [16]
Resolute Warrior2
3
2
2
9
2
Gauntlet Fighter - Gozanti-class CruiserFirst Order Sympathizers // 67 []
3
0
11
5
3
Docking Clamps: You can dock up to 4 small ships.
Gozanti-class Cruiser - HMP Droid Gunship
- HWK-290 Light Freighter
- Hyena-class Droid Bomber
- JumpMaster 5000
- Kihraxz Fighter
- LAAT/i Gunship
- Lambda-class T-4a Shuttle
- Lancer-class Pursuit Craft
- M12-L Kimogila Fighter
- M3-A Interceptor
- MG-100 StarFortress
- Modified TIE/ln Fighter
- Modified YT-1300 Light Freighter
- Naboo Royal N-1 Starfighter
- Nantex-class Starfighter
- Nimbus-class V-wing•"Contrail" // 3 [11]
CT-49815
2
3
2
2
Twin Ion Engines: Ignore the “TIE” ship restriction on upgrade cards.
Nimbus-class V-wingLoyalist Volunteer // 3 [4]
2
2
3
2
2
Twin Ion Engines: Ignore the “TIE” ship restriction on upgrade cards.
Nimbus-class V-wingShadow Squadron Escort // 3 [3]
3
2
3
2
2
Twin Ion Engines: Ignore the “TIE” ship restriction on upgrade cards.
Nimbus-class V-wing - Quadrijet Transfer Spacetug
- RZ-1 A-Wing•Arvel Crynyd // 3 [5]
Green Leader3
2
3
2
2
If you would fail a action by overlapping another ship, resolve it as though you were partially executing a maneuver instead.
Vectored Thrusters: After you perform an action, you may perform a red action.
RZ-1 A-Wing - RZ-2 A-Wing
- Raider-class corvette
- Resistance Transport
- Resistance Transport Pod
- Rogue-Class Starfighter
- ST-70 Assault Ship
- Scavenged YT-1300
- Scurrg H-6 Bomber
- Sheathipede-class shuttle•Ezra Bridger // 4 [6]
Spectre-63
2
2
2
4
1
1
Comms Shuttle: While you are docked, your carrier ship gains . Before your carrier ship activates, it may perform a action.
Sheathipede-class shuttle•Fenn Rau // 4 [9]
Reluctant Rebel6
2
2
2
4
1
Comms Shuttle: While you are docked, your carrier ship gains . Before your carrier ship activates, it may perform a action.
Sheathipede-class shuttle - Sith Infiltrator
- StarViper-class Attack Platform
- Syliure-class Hyperspace RingTransGelMag Control Link // 2 [0]
*
1
1
2
Hyperspace Docking Ring: 1 Delta-7 Aethersprite, Eta-2 Actis, or Nimbus-class V-wing can dock with you.
While a ship is docked with you, treat your initiative as that ship’s initiative. You are assigned that ship's dial. While you execute a basic maneuver, treat its speed as 1. Before you would execute an advanced maneuver, execute a stationary maneuver [] instead.
While no ship is docked with you, you are not assigned a maneuver dial, and do not activate or engage.
Syliure-class Hyperspace Ring - T-65 X-wing
- T-70 X-wing
- TIE Advanced v1
- TIE Avanzado x1
- TIE/D Defender
- Interceptor TIE
- Segador TIE
- TIE/ag Aggressor
- TIE/ba Interceptor
- TIE/ca Punisher
- TIE/fo Fighter
- TIE/ln Fighter•Moff Gideon // 3 [8]
Ruthless Remnant Leader4
2
3
3
2
TIE/ln Fighter - TIE/ph Phantom
- TIE/rb HeavyCarida Academy Cadet // 5 [8]
1
2
1
8
Rotating Cannons: You can rotate your indicator only to your or . You must treat the requirement of your equipped upgrades as .
TIE/rb Heavy•Lyttan Dree // 4 [14]
Onyx 23
2
1
8
Rotating Cannons: You can rotate your indicator only to your or . You must treat the requirement of your equipped upgrades as .
TIE/rb HeavyOnyx Squadron Sentry // 5 [7]
3
2
1
8
Rotating Cannons: You can rotate your indicator only to your or . You must treat the requirement of your equipped upgrades as .
TIE/rb Heavy•Rampage // 5 [16]
Implacable Pursuer4
2
1
8
Rotating Cannons: You can rotate your indicator only to your or . You must treat the requirement of your equipped upgrades as .
TIE/rb Heavy - TIE/sa Bomber
- TIE/se BomberSienar-Jaemus Test Pilot // 4 [8]
2
2
2
4
2
Pursuit Thrusters: During the System Phase, you may perform a action.
TIE/se Bomber - TIE/sf Fighter
- TIE/sk Striker
- TIE/vn Silencer
- TIE/wi Whisper Modified Interceptor
- Trident-class Assault ShipColicoid Destroyer // 85 []
8
3
0
10
4
3
Tractor Grasp: After you perform a Tractor Tentacles attack that hits, the defender gains 1 tractor token.
Trident-class Assault ShipLawless Pirates // 85 []
8
3
0
10
4
3
Tractor Grasp: After you perform a Tractor Tentacles attack that hits, the defender gains 1 tractor token.
Trident-class Assault Ship - UT-60D U-wing
- Upsilon-class Command Shuttle
- V-19 Torrent Starfighter
- VCX-100 Light Freighter•Hera Syndulla // 7 [20]
Spectre-25
4
0
10
4
Tail Gun: While you have a docked ship, you have a primary weapon with an attack value equal to your docked ship’s primary attack value.
VCX-100 Light Freighter•Kanan Jarrus // 8 [20]
Spectre-13
4
0
10
4
2
Tail Gun: While you have a docked ship, you have a primary weapon with an attack value equal to your docked ship’s primary attack value.
VCX-100 Light FreighterLothal Rebel // 7 [8]
2
4
0
10
4
VCX-100 Light Freighter - VT-49 Decimator
- Vulture-class Droid Fighter
- Xi-class Light Shuttle
- YT-2400 Light FreighterWild Space Fringer // 8 [7]
1
4
2
6
4
Sensor Blindspot: While you perform a primary attack at attack range 0–1, do not apply the range 0–1 bonus and roll 1 fewer attack die.
YT-2400 Light Freighter - YV-666 Light Freighter
- Z-95-AF4 Headhunter